Tag Archives: game design
Art side of things: Monkey design part 3
Do you guys like our last post about the final title page? If you pay close attention you will find that there are different types of monkeys in the picture. This post will show some animations for different monkey types, enjoy! … Read More
Posted in Catch the Monkey
Tagged animation, art, Catch The Monkey, character, design, eat, game design, game graphic, laugh, model sheet, monkey design, walkcycle
Comments Off on Art side of things: Monkey design part 3
Art side of things – Monkey designs
As a trained classical animator, it is natural for me to start a project with character and layout design. These two elements set the tone of the game, so it is critical not to rush through the design process. Once the master … Read More
Posted in Catch the Monkey
Tagged Catch The Monkey, game art design, game design, game development, ipad game, iphone game
Comments Off on Art side of things – Monkey designs
The Most Powerful Gum
So today was another day of polishing and putting in final graphics. I read an email from The Artist suggesting when the player buys the gum upgrade, which makes the monkey go slower for a longer period of time than … Read More
Posted in Catch the Monkey
Tagged game design, game development, iphone game
Comments Off on The Most Powerful Gum