Tag Archives: design
Art side of things: Sushi World customer designs
A Sushi restaurant game cant exist without Sushi loving customers come in to challenge your Sushi making skills. Sushi World’s stage is set in many different countries around the globe, and I need to come up with lots of different customers for each … Read More
Art side of the things: Sushi World Screen Concepts
Sushi World believe or not started way back in 2009. We want to create a game that you can experience being a sushi chief, taking care of your customers, manage your ingredients and master your skills with different sushi combinations. We went … Read More
Behind the Scenes GameDev.net article 3 now up!
Our third article giving a behind the scenes view of how we built Catch the Monkey on a PC is up! Article 3 covers Polishing & Balancing. Those were crazy times. These articles have proven to be quite popular! The … Read More
Catch the Monkey Wallpaper
New Catch the Monkey wallpaper for PC is added, enjoy the cute monkey faces on your PC screen 🙂
How We Made it: GameDev.net Article Series
Over the next 4 weeks we will be publishing articles at GameDev.net how we made Catch the Monkey. This is a chance to see behind the scenes at the tools we used, how the initial design of the game started, and … Read More