Author Archives: LordYabo

Using Marmalade with Google Play Expansion Files, JNI, and LVL License Checks

Purpose Google Play requires all core APK application files to be 50mb or less.  If your program is larger, you must split it into expansion file(s) delivered separately.  Google Play hosts your expansion file(s) and may automatically transmit them to … Read More »

Posted in Game Dev Behind the Scenes | Tagged , , , , , , | 9 Comments

Art side of the things: Sushi World Screen Concepts

Sushi World believe or not started way back in 2009.  We want to create a game that you can experience being a sushi chief, taking care of your customers, manage your ingredients and master your skills with different sushi combinations.  We went … Read More »

Posted in Sushi World | Tagged , , , , , , | Comments Off on Art side of the things: Sushi World Screen Concepts

Should game developers embrace free to play models?

In the show Celebrity Rehab, Heidi Fliess (The Hollywood madam) was asked “What is prostitution?” She answered “The control of money in your life.” In 2006 I opened a table top gaming retail store called Hobby Kingdom.  At the time … Read More »

Posted in Game Dev Behind the Scenes | Tagged , , , , | Comments Off on Should game developers embrace free to play models?

Our thoughts about “Ouya”!?

“Ouya” the newly announced Android base console machine, it is design to run mobile games on your TV with proper gaming controller.  Does this has what it takes to compete with big boys like Microsoft, Sony and Nintendo? Below is what … Read More »

Posted in Game Dev Behind the Scenes | Tagged , , , , | 2 Comments

Sushi World! (working title)

Mirthwerx is happy to announce our 2nd title “Sushi World (working title)”.  This title has been worked on for more than 2 years, lots of the ideas and teats has gone through building this game and now we are very … Read More »

Posted in Sushi World | Tagged , , , , , , , , , | Comments Off on Sushi World! (working title)